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	<title>Tales of the Rambling Bumblers &#187; Cool Links</title>
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	<link>http://webamused.com/bumblers</link>
	<description>The adventures of the Sunday gaming group</description>
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		<title>Zak S. Sure Does Ask A Lot of Questions</title>
		<link>http://webamused.com/bumblers/2012/01/18/zak-s-sure-does-ask-a-lot-of-questions/</link>
		<comments>http://webamused.com/bumblers/2012/01/18/zak-s-sure-does-ask-a-lot-of-questions/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 14:54:08 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1488</guid>
		<description><![CDATA[&#160; Zak S. asks Repost and answer. Or, if you don&#8217;t have a blog, answer in the comments. Or be a big rebel and do neither. 1. If you had to pick a single invention in a game you were most proud of what would it be? SFX!&#8217;s &#8220;Primary Rule&#8221;, which requires that proposed actions [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="http://dndwithpornstars.blogspot.com/?zx=c8902bdada70bd9">Zak S. asks</a></p>
<blockquote><p>Repost and answer. Or, if you don&#8217;t have a blog, answer in the comments. Or be a big rebel and do neither.</p></blockquote>
<blockquote><p><strong>1. If you had to pick a single invention in a game you were most proud of what would it be?</strong></p></blockquote>
<blockquote><p>SFX!&#8217;s &#8220;Primary Rule&#8221;, which requires that proposed actions make sense according to the genre, but gives the players final say over whether they find their own actions sufficiently plausible to go ahead.</p></blockquote>
<blockquote><p><strong>2. When was the last time you GMed?</strong></p></blockquote>
<blockquote><p>Tuesday night.</p></blockquote>
<blockquote><p><strong>3. When was the last time you played?</strong></p></blockquote>
<blockquote><p>Last night.</p></blockquote>
<blockquote><p><strong>4. Give us a one-sentence pitch for an adventure you haven&#8217;t run but would like to</strong>.</p>
<p>A Mission:Impossible or Dortmunder style caper adventure, where the players concoct and carry out a scheme so cunning they could put whiskers on it and call it a weasel.  That&#8217;s actually my next project after Zap! and Zorch! are released&#8230;</p></blockquote>
<blockquote><p><strong>5. What do you do while you wait for players to do things?</strong></p>
<p>Try to keep a poker-face.  Think about what the NPCs are likely to do, or if there&#8217;s anything important going on in the environment.  Listen to what they&#8217;re saying, in case I have to correct their recollections or elaborate on something that they seem to be misinterpreting/jumping to a conclusion about.</p></blockquote>
<blockquote><p><strong>6. What, if anything, do you eat while you play?</strong></p>
<p>Depends on the game; we usually have cheese and crackers or something like that at the Sunday game.  Hangout games, maybe some pretzels but usually nothing.</p></blockquote>
<blockquote><p><strong>7. Do you find GMing physically exhausting?</strong></p></blockquote>
<blockquote><p>Yes, but that may partly be because I tend to play at night.</p></blockquote>
<blockquote><p><strong>8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?</strong></p>
<p>Figuring out a way to thwart an enemy spy-camera installation without alerting them that we were on to them.</p></blockquote>
<blockquote><p><strong>9. Do your players take your serious setting and make it unserious? Vice versa? Neither?</strong></p>
<p>Always.  I don&#8217;t try to make the settings too serious any more.  I try for a balanced tone, but assume the attempts to lighten things up mean they don&#8217;t really want a serious setting.  Or maybe they don&#8217;t like the way I deliver it.</p></blockquote>
<blockquote><p><strong> 10. What do you do with goblins?</strong></p>
<p>I hardly ever use goblins.  Last time I did they were a bunch of oddballs,  more or less out of Labyrinth.</p></blockquote>
<blockquote><p><strong> 11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?</strong></p>
<p>I&#8217;m always looking for stuff.  Illustrations from John Carter books and H. P. Lovecraft figure heavily in the feel of the Skyships of Atlantis setting.</p></blockquote>
<blockquote><p><strong> 12. What&#8217;s the funniest table moment you can remember right now?</strong></p>
<p>When one of my players, having successfully in character smooth-talked the posse searching for one of the party members turned to that party member and (still completely in character, using her character&#8217;s distinctive accent) completely blew it addressing him by his full name and commenting on his lucky escape, realized what she had just done and exclaimed &#8220;Oh, shit!&#8221; I literally fell out of my chair laughing.</p></blockquote>
<blockquote><p><strong> 13. What was the last game book you looked at&#8211;aside from things you referenced in a game&#8211;why were you looking at it?</strong></p>
<p>Moldvay&#8217;s Basic D&amp;D, to transcribe the recommended reading appendix.</p></blockquote>
<blockquote><p><strong> 14. Who&#8217;s your idea of the perfect RPG illustrator?</strong></p>
<p>Frazetta, or Gustave Doré</p></blockquote>
<blockquote><p><strong> 15. Does your game ever make your players genuinely afraid?</strong></p>
<p>No.  Creeped out, sometimes, but afraid, never.</p></blockquote>
<blockquote><p><strong> 16. What was the best time you ever had running an adventure you didn&#8217;t write? (If ever)</strong></p>
<p>I&#8217;m running Stonehell for some kids, and that&#8217;s fun, but mostly I run my own adventures.</p></blockquote>
<blockquote><p><strong> 17. What would be the ideal physical set up to run a game in?</strong></p>
<p>Anywhere there are enough comfortable seats and relative quiet.  I don&#8217;t usually run anything that requires a battle mat or table.</p></blockquote>
<blockquote><p><strong> 18. If you had to think of the two most disparate games or game products that you like what would they be?</strong></p>
<p>Arduin Grimoire and Risus</p></blockquote>
<blockquote><p><strong>19. If you had to think of the most disparate influences overall on your game, what would they be?</strong></p>
<p>L. Frank Baum and H.P. Lovecraft.</p></blockquote>
<blockquote><p><strong> 20. As a GM, what kind of player do you want at your table?</strong></p>
<p>A creative, engaged, and cooperative one; I don&#8217;t like players who can&#8217;t mesh their agendas with what the other players want out of the game.</p></blockquote>
<blockquote><p><strong> 21. What&#8217;s a real life experience you&#8217;ve translated into game terms?</strong></p>
<p>I usually mine the cities I&#8217;ve lived in for locales in games.</p></blockquote>
<blockquote><p><strong> 22. Is there an RPG product that you wish existed but doesn&#8217;t?</strong></p>
<p>Other than the ones I&#8217;m working on?  I really like character portrait generators, but I&#8217;d like some that were more robust as far as poses and body types&#8230;. something more like the character costume generator in City of Heroes, but with an easy way to publish to the web.  Then the same sort of mix-n-match toolkit for building scenery.  Not a full-fledged virtual walkthrough, just something that you could quickly whip up an illustration of a locale that you could share with the players to give a feel for a place.</p></blockquote>
<blockquote><p><strong> 23. Is there anyone you know who you talk about RPGs with who doesn&#8217;t play? How do those conversations go?</strong></p>
<p>Not really.  Once in a while I find myself having to explain what an RPG is to somebody&#8217;s relative, but the conversation isn&#8217;t usually very long.  It&#8217;s gotten a lot easier since video games and MMOs have become fairly mainstream.</p></blockquote>
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		<title>New Alternate Kapow! Character sheet</title>
		<link>http://webamused.com/bumblers/2011/10/25/new-alternate-kapow-character-sheet/</link>
		<comments>http://webamused.com/bumblers/2011/10/25/new-alternate-kapow-character-sheet/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 13:44:39 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[Kapow!]]></category>
		<category><![CDATA[Systems]]></category>
		<category><![CDATA[Character Sheets]]></category>
		<category><![CDATA[RPGNow]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1453</guid>
		<description><![CDATA[Contributed by Jason D. Smith.  You can grab it from RPGNow by clicking on the picture. I particularly like the use of the balloons and caption boxes to make it look more comic-book-y]]></description>
			<content:encoded><![CDATA[<p>Contributed by Jason D. Smith.  You can grab it from RPGNow by clicking on the picture.</p>
<p><a href="http://www.rpgnow.com/product_info.php?products_id=95976"><img class="alignnone size-full wp-image-1454" title="Kapow Alternate Character Sheet" src="http://webamused.com/bumblers/wp-content/uploads/2011/10/KapowCS3.jpg" alt="" width="220" height="284" /></a></p>
<p>I particularly like the use of the balloons and caption boxes to make it look more comic-book-y</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Kapow! Character Sheets free on RPGNow!</title>
		<link>http://webamused.com/bumblers/2011/10/21/kapow-character-sheets-free-on-rpgnow/</link>
		<comments>http://webamused.com/bumblers/2011/10/21/kapow-character-sheets-free-on-rpgnow/#comments</comments>
		<pubDate>Fri, 21 Oct 2011 13:29:08 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[Kapow!]]></category>
		<category><![CDATA[Systems]]></category>
		<category><![CDATA[Character Sheets]]></category>
		<category><![CDATA[RPGNow]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1448</guid>
		<description><![CDATA[&#160; Grab &#8216;em and start playing Kapow! today!]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="http://www.rpgnow.com/product_info.php?manufacturers_id=3855&amp;products_id=95948"><img class="alignnone size-full wp-image-1449" title="KapowCharSheetsSmall" src="http://webamused.com/bumblers/wp-content/uploads/2011/10/KapowCharSheetsSmall.jpg" alt="Kapow! Character Sheets" width="220" height="285" /></a></p>
<p>Grab &#8216;em and start playing Kapow! today!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Nerdy?  Moi?</title>
		<link>http://webamused.com/bumblers/2010/04/21/nerdy-moi/</link>
		<comments>http://webamused.com/bumblers/2010/04/21/nerdy-moi/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 14:22:11 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/2010/04/21/nerdy-moi/</guid>
		<description><![CDATA[Take the quiz at dicepool.com]]></description>
			<content:encoded><![CDATA[<p><a href="http://dicepool.com/quiz/info_8.html"></a></p>
<p><a href="http://dicepool.com/quiz/info_8.html"><img src="http://dicepool.com/images/quiz/nerdy.gif" alt="I am a d10" width="300px" height="300px" /></a></p>
<p><a href="http://dicepool.com/quiz/info_8.html">Take the quiz at dicepool.com</a></p>
]]></content:encoded>
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		<title>Nominations for Open Game Table Vol 2. Now Being Accepted</title>
		<link>http://webamused.com/bumblers/2009/12/04/nominations-for-open-game-table-vol-2-now-being-accepted/</link>
		<comments>http://webamused.com/bumblers/2009/12/04/nominations-for-open-game-table-vol-2-now-being-accepted/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 17:32:25 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Open Game Table]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1180</guid>
		<description><![CDATA[Per Jonathan Jacobs, he&#8217;s starting to accept nominations for posts to be included in the second Open Game Table anthology of RPG blog posts. The submission deadline for nominations of blog posts closes January 15th, 2010. I&#8217;ve streamlined the submission process so that all you need to is submit a valid URL. Up to 5 [...]]]></description>
			<content:encoded><![CDATA[<div>Per Jonathan Jacobs, he&#8217;s starting to accept nominations for posts to be included in the second Open Game Table anthology of RPG blog posts.</div>
<blockquote>
<div>The submission deadline for nominations of blog posts closes January 15th, 2010. I&#8217;ve streamlined the submission process so that all you need to is submit a valid URL. Up to 5 per submission form can be accomodated; but there&#8217;s no limit to how many you can send in. The nomination form, and more information, can be found here</div>
</blockquote>
<blockquote>
<div><a href="http://rpganthology.wufoo.com/forms/open-game-table-vol-2-blog-post-nomination-form/" target="_blank">http://rpganthology.wufoo.com/forms/open-game-table-vol-2-blog-post-nomination-form/</a></div>
</blockquote>
<div>I&#8217;d be honored if anyone wanted to nominate some of my posts.  Some of the more popular posts are listed to the right, under Notable Posts (the one on Sandbox Play was included in the first volume), but of course I encourage everyone to poke around in the archives.  Actually, I encourage everyone to poke around in the archives whether they want to submit something or not.</div>
<div></div>
]]></content:encoded>
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		<title>The Ghoul&#8217;s Shrine</title>
		<link>http://webamused.com/bumblers/2009/07/01/the-ghouls-shrine-2/</link>
		<comments>http://webamused.com/bumblers/2009/07/01/the-ghouls-shrine-2/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 17:30:46 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[One-Page Dungeon]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1120</guid>
		<description><![CDATA[The Ghoul&#8217;s Shrine is my entry in the One-Page Dungeon contest.  It didn&#8217;t win anything, a fact which I can ascribe only to blatant favoritism on the part of the judges. Not really, but anybody who expects me to pass on an opportunity to use a perfectly apropos quote from Tom Lehrer obviously doesn&#8217;t know [...]]]></description>
			<content:encoded><![CDATA[<p><a title="The Ghoul's Shrine" href="http://www.scribd.com/doc/17006399/The-Ghouls-Shrine">The Ghoul&#8217;s Shrine</a> is my entry in the <a href="http://chattydm.net/2009/07/01/one-page-dungeon-winners/">One-Page Dungeon</a> contest.  It didn&#8217;t win anything, a fact which I can ascribe only to blatant favoritism on the part of the judges.</p>
<p>Not really, but anybody who expects me to pass on an opportunity to use a perfectly apropos <a href="http://antinode.info/quotations/index.html">quote from Tom Lehrer</a> obviously doesn&#8217;t know me very well.</p>
<p>It has a couple of amusing features, and I&#8217;m glad I took the trouble to enter since it forced me to figure out how to use Chgowiz&#8217;s One Page Dungeon templates and the various tools I have to make a semi-decent looking free-hand dungeon map.  But compared to some of the other entries I&#8217;ve seen (such as Michael Wolf&#8217;s astonishing <a href="http://www.stargazersworld.com/2009/05/14/the-horror-of-leatherbury-house/">Horror of Leatherbury House</a>) it&#8217;s pretty weaksauce.</p>
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		<slash:comments>2</slash:comments>
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		<title>Chgowiz Quiz</title>
		<link>http://webamused.com/bumblers/2009/06/13/chgowiz-quiz/</link>
		<comments>http://webamused.com/bumblers/2009/06/13/chgowiz-quiz/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 01:16:00 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[Legacy D&D]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1100</guid>
		<description><![CDATA[These were the answers I gave: Blogger: Chgowiz&#8217;s Old Guy RPG Blog &#8211; Post a Comment I play in three different groups, which meet with varying frequency, one of which has rotating referees, so my answers are somewhat complicated. 1. What are you doing with an original edition/retroclone D&#38;D? I&#8217;m a player in an AD&#38;D+homebrew [...]]]></description>
			<content:encoded><![CDATA[<p>These were the answers I gave:</p>
<p><a href="https://www.blogger.com/comment.g?blogID=6364399292819753645&amp;postID=8240936948266825627&amp;page=1">Blogger: Chgowiz&#8217;s Old Guy RPG Blog &#8211; Post a Comment</a></p>
<blockquote><p>I play in three different groups, which meet with varying frequency, one of which has rotating referees, so my answers are somewhat complicated.</p>
<p><strong>1. What are you doing with an original edition/retroclone D&amp;D?</strong></p>
<p>I&#8217;m a player in an AD&amp;D+homebrew campaign, and I GM two retroclone-inspired homebrew campaigns, and play in a 3rd edition campaign that&#8217;s switching to a homebrew 3e variant.</p>
<p><strong>2. What type of roleplaying game were you playing (or are still playing) before you became interested/involved in an original edition/retroclone?</strong></p>
<p>So I&#8217;ve always played in one AD&amp;D campaign, and one 3 campaign</p>
<p><strong>3. If you were playing 3E, why did you decide to investigate/play an original edition game or retroclone?</strong></p>
<p>I still play in a heavily 3e inspired campaign, though I mostly hate the mechanics.</p>
<p><strong>4. If you were playing 4E, why did you decide to investigate/play an original edition game or retroclone?</strong></p>
<p>Don&#8217;t play 4e</p>
<p><strong>5. What attracted you to investigate/play an original edition/retroclone D&amp;D?</strong></p>
<p>Always played in one, decided to GM one in honor of Gary Gygax when he died, and decided to continue it w/more homebrew rules.</p>
<p><strong>6. How did you learn about the original editions/retroclones?</strong></p>
<p>The one GM has always had AD&amp;D 1e books, learned about retroclones when searching the web for original edition for Gygax tribute game.</p></blockquote>
<p>To elaborate a little more:</p>
<p>My friend Mac has always been running an AD&amp;D plus houserules campaign for the past twenty-seven years or so, and I&#8217;ve been a player for the past&#8230;elevenish?  Russell was a player in the same campaign back in college, though he only gets to play now when he&#8217;s visiting.</p>
<p>After Gary Gygax died I wanted to GM an homage game for my other group, which I did (though I used Mentzer&#8217;s Basic, so technically not Gary&#8217;s actual rules).  I was hoping to turn that game into a &#8220;back-up&#8221; game for when we didn&#8217;t have a quorum of our regular group, something that happens a bit more frequently now that so many of the players have young children.  I wasn&#8217;t very satisfied with how it went, mostly because I wasn&#8217;t fully back in the mind-set of &#8220;rulings not rules.&#8221;</p>
<p>I shelved the idea of actually running some kind of retro-clone for a while, but when Mac&#8217;s kids started playing D&amp;D we discussed my running a game for them sometimes, because she didn&#8217;t want them to develop the bad habit of thinking there was only one way to play D&amp;D based on the way she ran it.  At that point I&#8217;d read a lot more of the old school renaissance blogs and thought more about what I liked and disliked about D&amp;D in the old says, so I set out to create house rules that would let me run something along the lines of what Mac was doing (straight ahead dungeon bashing) but that I&#8217;d be comfortable with.  I&#8217;ve been describing what&#8217;s been going on in that game as they explore Amityville Mike&#8217;s Stonehell in this blog.</p>
<p>I&#8217;ve also started to use that homebrew and setting as the backup game in the regular Rambling Bumblers group.</p>
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		<title>Which Fantasy Writer Am I?</title>
		<link>http://webamused.com/bumblers/2009/05/28/which-fantasy-writer-am-i/</link>
		<comments>http://webamused.com/bumblers/2009/05/28/which-fantasy-writer-am-i/#comments</comments>
		<pubDate>Thu, 28 May 2009 15:25:03 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[Fluff/Inspiration]]></category>
		<category><![CDATA[Quiz]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1089</guid>
		<description><![CDATA[Interesting.  Not the writer I like best or identify with most, but not bad. I like all of Tolkien, Lovecraft and even Lewis better than I do Moorcock, and I loathe Miéville&#8230;but my fictional universes are probably a lot more like Moorcock than any of those three. Your result for Which fantasy writer are you?&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>Interesting.  Not the writer I like best or identify with most, but not bad.  I like all of Tolkien, Lovecraft and even Lewis better than I do Moorcock, and I loathe Miéville&#8230;but my fictional universes are probably a lot more like Moorcock than any of those three.</p>
<p><em><br />
Your result for Which fantasy writer are you?&#8230;<br />
</em></p>
<h4>Michael Moorcock (b. 1939)</h4>
<p>11 High-Brow,  3 Violent,  -5 Experimental and  31 Cynical!</p>
<p style="text-align:center"><img src="http://cdn.okcimg.com/php/load_okc_image.php/images/0x0/0x0/0/126530923750166506.jpeg" alt="" width="350" height="233" /></p>
<div><span style="font-size:small;">Congratulations! You are High-Brow, Violent, Traditional and Cynical! These concepts are defined below.</span></p>
<p>Michael Moorcock is one of the most influential fantasy writers of all times, his impact rivalling that of Tolkien&#8217;s. Perhaps China Miéville described it best when he said: &#8220;I think we are all post-Moorcock.&#8221; Apart from being the editor of <em>New Worlds</em> twice in the 60s and 70s, thereby being instrumental in bringing on the so-called &#8220;new wave&#8221; of science fiction which changed all fantastic literature forever, Moorcock&#8217;s own work has been an inspiration to more recent writers. He is also known for not hiding or blunting his views on fiction which he regards as inferior, a trait which has lead him to apply harsh criticism on authors such as J R R Tolkien, C S Lewis an H P Lovecraft.</p>
<p>His most popular work are the <em>Elric</em> books. Elric was originally conceived as a sort of critical comment to or even parody of R E Howard&#8217;s <em>Conan</em>, but the character and his world soon grew to form a tragic and somewhat fatalistic drama. Elric&#8217;s world is, in turn, only a small part of the huge Multiverse, a set of stories from all sorts of worlds (including our own) which is forever locked in a struggle between the two powers of Law and Chaos. Whenever one of these powers is threatening to become too powerful, an incarnation of the <em>Eternal Champion</em>, a group of warriors possessing the same spirit, is forced to fight to maintain the delicate balance between the two. Moorcock has worked several of his heroes into this cycle of books, including <em>Hawkmoon</em>, <em>Corum</em> and, of course, Elric.</p>
<p>Moorcock&#8217;s stories are often stories about warriors, however reluctant they may be, and are usually explicitly violent, even if the purpose of all the hacking and slashing is to free humans and other beings from oppression and, ultimately, fear. There is little happiness, though, for those who are forced to do the fighting and all they can hope for is a short time of respite, sometimes in the town of <em>Tanelorn</em>, the only place in the multiverse that the eternal struggle between Law and Chaos can&#8217;t reach.</p>
<p>It should also be mentioned that, even though Moorcock has done quite some experimenting in his days, it can&#8217;t be ignored that a major part of his books are traditional adventure stories that become more than that by their inclusion into a grand vision. A little ironically , perhaps, for an author who has criticized the &#8220;world-building school&#8221; of fantasy, Moorcock achieves much of his popularity through building, if not a world, a <em>world vision</em>.</p>
<p>You are <span style="color:#ff0000;">also a lot like <span style="color:#000000;">China Miéville</span></span></p>
<p>If you want something <span style="color:#ff0000;">more gentle</span>, try Ursula K le Guin</p>
<p>If you&#8217;d like a challenge, try <span style="color:#ff0000;">your exact opposite</span>, Katharine Kerr</p>
<p><span style="font-size:small;">Your score</span></p>
<p><span style="font-size:small;">This is how to interpret your score: Your attitudes have been measured on four different scales, called 1) High-Brow vs. Low-Brow, 2) Violent vs. Peaceful, 3) Experimental vs. Traditional and 4) Cynical vs. Romantic. Imagine that when you were born, you were in a state of innocence, a <em>tabula rasa </em>who would have scored zero on each scale. Since then, a number of circumstances (including genetic, cultural and environmental factors) have pushed you towards either end of these scales. If you&#8217;re at 45 or -45 you would be almost entirely cynical, low-brow or whatever. The closer to zero you are, the less extreme your attitude. However, you should <em>always</em> be more of either (eg more romantic than cynical). Please note that even though High-Brow, Violent, Experimental and Cynical have positive numbers (1 through 45) and their opposites negative numbers (-1 through -45), this doesn&#8217;t mean that either quality is better. All attitudes have their positive and negative sides, as explained below.</span></p>
<p><strong><span style="font-size:small;">High-Brow vs. Low-Brow</span></strong></p>
<p><span style="font-size:small;">You received 11 points, making <span style="background-color:#ffffff;">you more <span style="color:#ff0000;">High-Brow </span>than Low</span>-Brow. Being high-browed in this context refers to being more fascinated with the sort of art that critics and scholars tend to favour, rather than the best-selling kind. <span style="color:#ff0000;">At their best</span>, high-brows are cultured, able to appreciate the finer nuances of literature and not content with simplifications. <span style="color:#ff0000;">At their worst</span> they are, well, snobs.</span></p>
<p><strong><span style="font-size:small;">Violent vs. Peaceful</span></strong></p>
<p><span style="font-size:small;">You received 3 points, making you more <span style="color:#ff0000;">Violent </span>than Peaceful. <span style="text-decoration: underline;">Please note</span> that violent in this context does <span style="text-decoration: underline;">not</span> mean that you, personally, are prone to violence. This scale is a measurement of a) if you are tolerant to violence in fiction and b) whether you see violence as a means that can be used to achieve a good end. If you are, and you do, then you are violent as defined here. <span style="color:#ff0000;">At their best</span>, violent people are the heroes who don&#8217;t hesitate to stop the villain threatening innocents by means of a good kick. <span style="color:#ff0000;">At their worst</span>, they are the villains themselves.</span><br />
<strong><span style="font-size:small;">Experimental vs. Traditional</span></strong></p>
<p><span style="font-size:small;">You received -5 points, making you more <span style="color:#ff0000;">Traditional </span>than Experimental. Your position on this scale indicates if you&#8217;re more likely to seek out the new and unexpected or if you are more comfortable with the familiar, especially in regards to culture. Note that traditional as defined here does not equal conservative, in the political sense. <span style="color:#ff0000;">At their best</span>, traditional people don&#8217;t change winning concepts, favouring storytelling over empty poses. <span style="color:#ff0000;">At their worst</span>, they are somewhat narrow-minded.</span></p>
<p><strong><span style="font-size:small;">Cynical vs. Romantic</span></strong></p>
<p><span style="font-size:small;">You received 31 points, making you more <span style="color:#ff0000;">C</span><span style="color:#ff0000;">ynical </span>than Romantic. Your position on this scale indicates if you are more likely to be wary, suspicious and skeptical to people around you and the world at large, or if you are more likely to believe in grand schemes, happy endings and the basic goodness of humankind. It is by far the most vaguely defined scale, which is why you&#8217;ll find the sentence &#8220;you are also a lot like <em>x</em>&#8221; above. If you feel that your position on this scale is wrong, then you are probably <em>more</em> like author <em>x</em>. <span style="color:#ff0000;">At their best</span>, cynical people are able to see through lies and spot crucial flaws in plans and schemes. <span style="color:#ff0000;">At their worst</span>, they are overly negative, bringing everybody else down.</span></p>
<p><span style="font-size:x-small;">Author image by Catriona Sparks from <a href="http://en.wikipedia.org/wiki/File:Michael_Moorcock.jpg">http://en.wikipedia.org/wiki/File:Michael_Moorcock.jpg</a> Click for license info.</span></p>
</div>
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Take Which fantasy writer are you?</a> at <a href="http://www.helloquizzy.com/"><strong style="color:#131313"><span style="color:#ac000c">H</span>ello<span style="color:#ac000c">Q</span>uizzy</strong></a></p>
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		<title>Chgowiz On Getting Your Family to Play D&amp;D</title>
		<link>http://webamused.com/bumblers/2009/05/15/chgowiz-on-getting-your-family-to-play-dd/</link>
		<comments>http://webamused.com/bumblers/2009/05/15/chgowiz-on-getting-your-family-to-play-dd/#comments</comments>
		<pubDate>Fri, 15 May 2009 19:06:32 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Cool Links]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://webamused.com/bumblers/?p=1043</guid>
		<description><![CDATA[Chicago Dungeons &#038; Dragons Examiner: Getting your family to play Dungeons and Dragons 4. Make your games simple and fun First impressions are always the most lasting impressions, so make your first games simple and fun. Leave the complicated plots and backgrounds for future games &#8211; make your first games simply about exploring a long [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.examiner.com/x-7763-Chicago-Dungeons--Dragons-Examiner%7Ey2009m5d15-Getting-your-family-to-play-Dungeons-and-Dragons">Chicago Dungeons &#038; Dragons Examiner: Getting your family to play Dungeons and Dragons</a></p>
<blockquote><p>4. Make your games simple and fun</p>
<p>First impressions are always the most lasting impressions, so make your first games simple and fun. Leave the complicated plots and backgrounds for future games &#8211; make your first games simply about exploring a long lost temple or dungeon, or a simple rescue or some other common fantasy trope. Your family will feel familiar with the story and it won&#8217;t be a stretch for them to participate.</p></blockquote>
<p>Yes, yes, a thousand times yes! My wife played RPGs with our group every week for six months, and never really got it until she started playing in Mac&#8217;s game where the plot was &#8220;Go into the dungeon, kill monsters, take their stuff.&#8221;  Once it clicked for her, she started enjoying the more complex story-lines in the other games, but there was just too much to absorb being thrown in the deep end of the hobby.  Learning the ropes one room and monster at a time was invaluable for her.</p>
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		<title>I&#8217;d Buy That for a Dollar!</title>
		<link>http://webamused.com/bumblers/2009/05/14/id-buy-that-for-a-dollar/</link>
		<comments>http://webamused.com/bumblers/2009/05/14/id-buy-that-for-a-dollar/#comments</comments>
		<pubDate>Thu, 14 May 2009 13:27:45 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Cool Links]]></category>

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		<description><![CDATA[Just downloaded my copy of Miscellaneum of Cinder by Jeff Rients (Book) in Games A book of random dice charts for the kind of referee who likes lots of random dice charts. Broadly compatible with most games involving deadly underworld environs and magical flying dinosaurs with acute halitosis. Dice sold separately. Next step: putting some [...]]]></description>
			<content:encoded><![CDATA[<p>Just downloaded my copy of<br />
<a href="http://www.lulu.com/content/paperback-book/miscellaneum-of-cinder/7023638">Miscellaneum of Cinder by Jeff Rients (Book) in Games</a></p>
<blockquote><p>A book of random dice charts for the kind of referee who likes lots of random dice charts. Broadly compatible with most games involving deadly underworld environs and magical flying dinosaurs with acute halitosis. Dice sold separately.</p></blockquote>
<p>Next step: putting some of them in my tiddlywiki to use with <a href="http://rollon.tiddlyspot.com/">Rollon</a>!</p>
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